Hot Fix #3
Another update for Food Truck Simulator to fix a series of smaller issues. More like a lot of hot fixes rolled into one, but we wanted to roll them out before the weekend. The following things have fixes or altered:
Bug Fixes
- Fixes the fuel canister wrong popup.
- Fixes an issue that caused the map to not reveal correctly based on prestige progress in sandbox mode.
- Fixes the mini-map not showing location correctly in sandbox mode.
- Fixes a fast-travel issue in sandbox mode.
- Fixes the fast-travel infos in sandbox mode.
- Fixes an item sorting issue with the inventory.
- Fixes an issue that caused food truck layouts not being available from previous saves.
- Fixes a save issue with fried oil.
- Fixes an issue causing banners not being correctly detected as owned.
- Fixes an issue with some assets not showing their textures in the Halloween content correctly or at all.
- Fixes the “flying slices” issue at selling points.
- Fixes an issue when you quit cutting without actually having cut anything.
Balancing
- Cut buns are now stacking to 10.
- Sushi slices are now stacking up to 10.
- Sushi roll are now stacking up to 5.
Other
- Changes the way items in the customization UI are being shown in order to support more customizations.
- Various localization updates.
- Some smaller tooltip changes to make their meaning clearer.
- Improves visuals for the names shown in the city map.
- Sushi slices and sushi rolls now have their own icons.